Studio · OMNI

Don’t look at the space. Look at yourself, reflected in it.

OMNI is a real-time architectural experience design studio. We work alongside architects, interior designers and developers to verify, present and enhance a project before it is built.

01 · Why OMNI

Omnis: everything.

OMNI comes from the Latin omnis, everything. A project is never only an image: it is space, light, time and the people who will live in it, and we treat it as a whole.

Our symbol is a black hole: the threshold where the known stops working. Crossing it means going beyond the limits of how architecture is usually shown, and discovering what a space can become.

Technology is a means, not an end. It makes tangible what does not exist yet, so that it can be lived today.

02 · Manifesto

We don’t design spaces. We create experiences.

Seven principles that guide every project.

01

See beyond the visible

Design as intuition: seeing what is not there yet, but already belongs to you.

02

Technology in service of people

Real time, virtual reality and AI are means to make the intangible tangible.

03

A multisensory experience

Light, sound and matter are designed to resonate with what moves you.

04

Your essence, shaped in space

No templates, no preset rules: your story translated into form, colour and material.

05

Sustainability of soul and planet

Responsible materials and lasting choices are part of the design.

06

The client as co-creator

Every decision is shared. OMNI does not impose; it guides.

07

Beyond Vision, into Essence

A bridge between who you are today and who you want to be tomorrow.

03 · Founder

Giuseppe Baldo

Founder & Creative Director

Portrait of Giuseppe Baldo, founder of OMNI

Driven by the certainty that a space should be lived before it is built, Giuseppe founded OMNI to explore architecture as an experience rather than a representation.

An architectural designer who brings together precision, technology and emotion, he builds immersive real-time experiences in which design stops being an image and becomes a system.

Based in Bitonto, Italy.

04 · Method

A clear process, built around every decision.

Every project follows a precise path, in which vision, technique and perception work together.

01

Vision & Brief

We listen to the project in its essence: goals, atmosphere, audience and perceptual direction.

02

Concept & Spatial Language

Identity, materials, light and visual tone, for a coherent and recognisable foundation.

03

3D Development

Precise geometry, complete environments and a highly legible spatial structure.

04

Real-Time Experience

The interactive system in Unreal Engine 5: lighting, behaviour, transitions and the logic of use.

05

Private Delivery

A dedicated, protected access, optimised for presentation, review or sale.

Rhino 8 → Unreal Engine 5 → Adobe Creative Cloud